ODE Development

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ODE Development is centered around the Sourceforge project page, where the Subversion code repository is hosted, an on the mailing list

SVN Build status

If you have built ODE from the SVN repository, please edit this page to reflect your findings.

Revision OS Compiler Configuration Results Tester
1349 Debian x86 gcc 4.1.3 OPCODE, single prec No Warnings, No Errors Bram
1349 Debian x86 gcc 4.1.3 GIMPACT, single prec No Warnings, No Errors Bram
1349 Debian x86 gcc 4.1.3 GIMPACT, single prec No Warnings, No Errors Bram
1363 QNX 6.3.0 SP3 x86 gcc 3.3.5 OPCODE, single prec, no demos With manual corrections Oleh_Derevenko
1401 Windows 2k SP2 Visual C++ 2003 (v7.1.6030) premake --clean --with-tests --with-demos --target vs2003 Many Warnings at Level 3, No errors Remi
1798 Ubuntu 10.04 64bit gcc 4.4.3 Double prec No Warnings, No Errors Solartraveler

Links

Roadmap

I asked the list what would need to get done before we could make a 1.0 release. Here's a summary of that discussion:

  • Everything working on MacOS X
  • Everything working on 64-bit platforms
  • A complete set of colliders for all shape permutations
  • Reasonably stable trimesh/trimesh collisions (done?)
  • Complete documentation listing all features
  • Heightfields moved into the core (done?)