[ODE] Objects falling through the floor

Andrew Hannon hannon at cs.umass.edu
Fri Jan 21 13:15:53 MST 2005


I have a system where you tilt the entire world, and maneuver a sphere 
around it. What ends up happening is the sphere will end up falling 
through the floor (usually by tilting the world to a sever degree, and 
then snapping it back in the opposite direction). I'm not tilting the 
world to rapidly, in my opinion. Has this been a problem in the past? I 
am, admittedly, using ODE 0.039 (I use Lisp on a Mac, and upgrading is 
a hassle, because I need to build a framework). Is this a known problem 
that has been fixed in 0.5, or a later code update?



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