[ODE] ODE and performer
shalinor at gmail.com
Fri Jan 21 09:28:45 MST 2005
use a GeomTransform to offset the geom (or geoms) from the
mathematical center of the entity.
On Fri, 21 Jan 2005 23:42:31 +0900, rhk-- at nate.com <rhk-- at nate.com> wrote:
> Hello. I'm ODE in performer again...:)
> I want to implement collision between an avatar and a box.
> Avatar runs to a box. So, after collision, the box will have to move.
> Here is the problem. ODE's object's origin is the center of mass.
> However, when I use performer,
> I think the local origin is the "object bottom", not just the center.
> when I use the function, setrot(90,0,0) in performer,
> it is rotated about its bottom. my eyes are wrong?:(I'm so confused.
> So I can't use ODE's position and rotation in the performer directly now.
> Anyone who experienced ODE in Performer?
> Help me, please! some comment, some useful webpage, related code,
> Thank you for reading.
> - Ryung
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