[ODE] Collision Check
Alexandre Ribeiro de Sá
alex_r at vortexentertainment.com
Thu Jan 20 23:48:58 MST 2005
AHOY!
I found how can I solve my problem, here is the code if anyone need :D
(I like to help who need)...
dContact contacts[10];
int totC = dCollide( BODY1, BODY2, 10, &contacts[0].geom, sizeof(
dContact ) );
// if totC = 0, no collision...
Thanks for the "help"
Alexandre Ribeiro de Sá
alex_r at vortexentertainment.com
http://www.vortexentertainment.com
Daniel Monteiro Basso wrote:
>On Tue, 2005-01-18 at 14:55 -0800, John Miles wrote:
>
>
>>OK, this guy has GOT to be a bot.
>>
>>I've got it: some wiseass at Google is making inappropriate use of his/her
>>"personal project" time. Right...?
>>
>>
>
>Never underestimate the power of human stupidity... ;)
>
>Even if someone at google made a bot for posting stupid questions, they
>wouldn't be so amateurish... hmmmm, perhaps it's from micro$oft
>staff? :)
>
>Cheers,
>
>Daniel
>
>
>
>
>
>
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