[ODE] Building on MacOSX (and now Linux)
Ryan Gardner
ryebrye at gmail.com
Thu May 4 09:06:49 MST 2006
The recent updates make the drawstuff build just fine on my OS X
setup. ODE itself does not build, however, because of the following
error:
ld: Undefined symbols:
__Unwind_Resume
/usr/bin/libtool: internal link edit command failed
make[2]: *** [libode.dylib] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all-recursive] Error 1
I know that Samuli posted another message about possibly changing
a .c file to .cpp to make it build with g++.
How are people getting past this link error?
Ryan
--------------------------------
"Any man who can drive safely while kissing a pretty girl is simply
not giving the kiss the attention it deserves."
-Albert Einstein
On May 4, 2006, at 12:06 AM, Samuli Riihonen wrote:
> Hello...
> One glitch.
> Would you please change ifdef in drawstuff/src/drawstuff.cpp to be:
>
> #ifdef HAVE_APPLE_OPENGL_FRAMEWORK
> #include <OpenGL/gl.h>
> #include <OpenGL/glu.h>
> #else
>
> At the moment it checks against #ifdef MAC_OS_X which is not defined
> (although it was before... probably too little sleep for me).
> Otherwise the addition now compiles and works for me (OS X 10.4.6,
> powerbook G4) with a fresh checkout + autogen.sh + configure + make
>
> - Samuli
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