[ODE] terrain & cone install
rod kay
rodkay at mullum.com.au
Sat Mar 18 18:29:09 MST 2006
Hi folks,
Great to see the recent improvements to ode & the move to svn.
I just checked out opende from svn repos, and in the process of
installing the contrib cone/terrain code, i hit a few (3) minor snags
(on Linux).
Snags were ...
(1)
In the relevant .cpp files, i had to comment out:
#include "windows.h"
#include "ode\ode.h"
(2)
The placement of the extra setCollider functions in
ode\src\collision_kernel.cpp: static void initColliders()
is no longer at line 137, but rather at line 168.
(3)
And finally, relevant .cpp files need to be added to libode_a_SOURCES
variable in the ode/src/Makefile.am file.
I've attached a slightly modified contrib/TerrainAndCone/readme.txt
which gives a little additional install advice, for Linux platform,
regarding the snags. Hope it helps.
Also, is there any reason not to merge cone/terrain into main ode
source permanently ?
regards,
Rod.
ps ccylinder => capsule rename sounds good :)
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