[ODE] PATCH: flat-capped cylinder support

Jaroslav Sinecky jsinecky at tiscali.cz
Mon Nov 14 00:28:10 MST 2005


It would be more likely that someone could fix this bug if your
cylinder2-cylinder2 code would be available. I didn't find it in contrib
dirctory.
Jaroslav
  -----Original Message-----
  From: ode-bounces at q12.org [mailto:ode-bounces at q12.org]On Behalf Of Nguyen
Binh
  Sent: Friday, November 11, 2005 7:10 PM
  To: jason at sim8.com
  Cc: Olivier Michel; ode
  Subject: Re: [ODE] PATCH: flat-capped cylinder support


  I think the bug in cylinder2-cylinder2 is easy to fix. Someone can step in
and fix that bug for me. Actually, flat cylinder vs. box, sphere, trimesh
are quite stable as they are based on the code used in Serious Sam II (I'd
guess so because the ideas were taken from Alen @ Croteam).



  On 11/11/05, J. Perkins <starkos at gmail.com> wrote:
    On 11/11/05, Bram Stolk <bram at sara.nl> wrote:
    > dcyl2 has indeed no cyl vs cyl, only box,sphere,mesh.

    Since you are familiar with the code, is there any chance of adding a
    cyl-plane test? Many folks use a plane to represent the ground.

    I still think it should go into unstable, with some documentation
    about the caveats.

    Jason

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  --
  --------------------------------------------------
  Binh Nguyen
  Computer Science Department
  Rensselaer Polytechnic Institute
  Troy, NY, 12180
  --------------------------------------------------
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