[ODE] Lua binding for ODE
Tanguy Fautre
tanguy.fautre at spaceapplications.com
Fri Jul 8 10:44:17 MST 2005
I'm interested. :-)
Daniel Tralamazza wrote:
> Hi there,
>
> I just finished a Lua binding for ODE (with collision callback in
> lua also :)).
> If anyone it's interested maybe I can submit it to contrib (or I just
> send the sources) ?
>
> best regards
>
> Daniel
>
> sample lua code:
>
> w = dWorldCreate()
> dWorldSetCFM(w, 0.00001)
> dWorldSetGravity(w, 0, 0, -0.5)
> print("CFM=" .. dWorldGetCFM(w))
> hspace = dHashSpaceCreate(nil)
> dCreatePlane(hspace, 0, 0, 1, 0)
> contacts = dJointGroupCreate(0)
> -- sim loop
> while (true) do
> lua_dSpaceCollide(hspace, nil, "myCallback")
> dWorldQuickStep(w, 0.05)
> dJointGroupEmpty(contacts)
> end
> dJointGroupDestroy(contacts)
> dSpaceDestroy(hspace)
> dWorldDestroy(w)
>
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