[ODE] Lua binding for ODE

kurimail kurimail at arrakis.es
Fri Jul 8 16:02:45 MST 2005


Me too. What is Lua Binding? xDD

>
> I'm interested. :-)
>
>
>
> Daniel Tralamazza wrote:
>> Hi there,
>>
>>   I just finished a Lua binding for ODE (with collision callback in
>> lua also :)).
>> If anyone it's interested maybe I can submit it to contrib (or I just
>> send the sources) ?
>>
>> best regards
>>
>> Daniel
>>
>> sample lua code:
>>
>> w = dWorldCreate()
>> dWorldSetCFM(w, 0.00001)
>> dWorldSetGravity(w, 0, 0, -0.5)
>> print("CFM=" .. dWorldGetCFM(w))
>> hspace = dHashSpaceCreate(nil)
>> dCreatePlane(hspace, 0, 0, 1, 0)
>> contacts = dJointGroupCreate(0)
>> -- sim loop
>> while (true) do
>>   lua_dSpaceCollide(hspace, nil, "myCallback")
>>   dWorldQuickStep(w, 0.05)
>>   dJointGroupEmpty(contacts)
>> end
>> dJointGroupDestroy(contacts)
>> dSpaceDestroy(hspace)
>> dWorldDestroy(w)
>>
>> _______________________________________________
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>> ODE at q12.org
>> http://q12.org/mailman/listinfo/ode
>>
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