[ODE] dIASSERT in SAFECONTACT when working with dCylinder2
Vrej Melkonian
vmelkon at yahoo.com
Mon Jan 31 06:16:30 MST 2005
Hi,
I think I was seeing the same problem. Something is
passing a high index value obviously. I would have
trace the code.
--- Sergey Beloshitsky <sergey at rostok-games.com.ua>
wrote:
> Hi, All!
>
> I've compiled ODE with dCylinder2 support but when
> running my program i
> receive assertion failed in SAFECONTACT function
> // Fetches a contact
> inline dContactGeom* SAFECONTACT(int Flags,
> dContactGeom* Contacts, int
> Index, int Stride){
> dIASSERT(Index >= 0 && Index < (Flags & 0x0ffff));
> <---- here is the assert
> return ((dContactGeom*)(((char*)Contacts) + (Index *
> Stride)));
> }
>
> can someone tell me what imust do to disable
> assertion failed messages?
>
> I noticed that when max_contacts(that passed into
> dCollide function)
> increased all goes right but not 100% of time, i
> mean that sometimes
> this assert triggers, where can be the problem?
>
> ШÑкай в ÑелеÑÐ¾Ð½Ñ Ð¼Ñй ÑлÑд...
>
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>
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