[ODE] Following camera

Jose Marin jose_marin2 at yahoo.com.br
Wed Feb 23 09:47:34 MST 2005


My game uses a camera that follows the playes (3rd
person game).
But it's little 'hard': the camera it's allway on the
same position, relative to the player.

It's possible to use joints to make the camera behave
more "natural", like a rubber band?


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