[ODE] rag doll setup
Piotr Obrzut
piotr_obrzut at o2.pl
Sun Feb 20 21:17:56 MST 2005
Hi,
19 lutego 2005 (19:10:18) Hampus wrote:
HS> Hi Yordan,
HS> I use ball joints for all joints in our ragdolls then add lostops and
HS> histops to constrain the movements.
HS> I use sphere geom for the head and box geom for the upper body. Legs
HS> and arms I use cylinder geoms.
I'm using box geoms for all boxed bones.
HS> I have seen other people do it differently so I guess it is up to you
HS> to decide
HS> how your ragdoll should behave.
Do you have (or know) some open sources for this? Are you using
skeletal animation?
--
greetings,
Piotr Obrzut
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