[ODE] static objects

THD apt at home.se
Sat Feb 19 15:56:30 MST 2005

I have a big trimesh with a vehicla driving on it, and I want to have
some stuff like houses on the trimesh, the houses should not be affected
by gravity or collide with the trimesh. But my vehicle should collide
both with the trimesh and the houses.

I guess I should seperate these kind of objects in ode somehow to be
able to handle the difrently in the callback-function, right?

How do I solve this the easiest way?


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