[ODE] Finding position of joint
Hampus Soderstrom
hampus at sxp.se
Wed Dec 28 20:01:12 MST 2005
Hi Tom,
dVector3 pos;
dJointGetBallAnchor(myJoint, pos);
29 dec 2005 kl. 08.46 skrev Tom B:
> Hi,
>
> I'm guessing this is just a simple question but I couldn't find the
> answer
> anywhere in the documentation or a search through the mailinglist
> archives.
>
> Is there a dJoint equivalent of dBody's dBodyGetPosition? That is,
> given two
> bodies connected by a joint, what's the way to return the position
> in world
> space at which they are connected?
>
>
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