[ODE] Finding position of joint

Hampus Soderstrom hampus at sxp.se
Wed Dec 28 20:01:12 MST 2005


Hi Tom,

dVector3 pos;
dJointGetBallAnchor(myJoint, pos);



29 dec 2005 kl. 08.46 skrev Tom B:

> Hi,
>
> I'm guessing this is just a simple question but I couldn't find the  
> answer
> anywhere in the documentation or a search through the mailinglist  
> archives.
>
> Is there a dJoint equivalent of dBody's dBodyGetPosition? That is,  
> given two
> bodies connected by a joint, what's the way to return the position  
> in world
> space at which they are connected?
>
>
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