[ODE] Convex Volume Geom
Rodrigo Hernandez
kwizatz at aeongames.com
Wed Dec 21 09:39:21 MST 2005
I am working on that as a personal project, but I am having problems
with convex-convex collision detection,
once I am satisfied with the results I will commit the code to the
UNSTABLE branch, I would commit it as-is if anyone
shows interest in helping out, but I see no use in commiting a half
working solution.
Cheers!
Rodrigo Luque wrote:
>Is there any plan to support convex volume in ODE?
>Actually, I was using TRIMESH but a notice that no collision is detected
>when a geom is inside the TRIMESH, I mean not intersecting any triangle of
>the TRIMESH. This is a big problem when using small hi-speed geoms. This
>problem won't happen in a convex volume because it's easy to find out if the
>geom is inside or not.
>So, is there any plan?
>
>Thanks,
>
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