[ODE] What is the best unit
gl at ntlworld.com
Mon Apr 11 16:11:27 MST 2005
> There was a talk at GDC 2 years ago, at the physics
> round-table, where two of the Havok guys was talking
> about having built a custom player controller for
> 1st/3rd person characters. It was built around a
> particle, with a contract generating cylinder round
> it. Has anyone experimented with something like that?
I had a quick look at the Novodex docs recently, and it seems they're using
a swept volume for player characters, ie. I think you just translate them
where you want them, and a volume is automatically swept to catch any
collisions along the way.
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