[ODE] notes on the quickstep method
Eric Froemling
eric at ricore.net
Thu May 20 20:17:42 MST 2004
On May 20, 2004, at 7:46 PM, Russ Smith wrote:
>
> the quickstep method works well so far for stacks of boxes and for some
> mechanisms and structures, but not very well for articulated creatures
> with motors.
I'm using ode for precisely this kind of thing - motorized legged
creatures and whatnot.. Can these quickstep issues be overcome through
increased iterations, smaller steps, etc, or is this always a problem?
Does stepfast suffer from similar issues or is that even worth
considering anymore?
-Eric
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