[ODE] numerical stability (sort of)
tbp
ode at ompf.org
Wed May 5 14:49:48 MST 2004
I've been toying with ODE for a while and at some point got bored enough
to profile it and fancy the idea of cutting some corners.
I thought about measuring the time it takes some system (like various
piles of boxes on an inclined ground) to converge (everything coming to
rest and being auto disabled).
It wasn't a good idea, but my first surprise was that contrary to gcc
3.4 built dll, msvc 7.1 ones (my own builds) don't even allow
reproduceable runs within the same session (that is destroying box
bodies+geoms and simulating again gives different result). A cold run
gives reproduceable results. Really weird.
As http://ode.org/snapshots/bin/ proved empty (i guess it's still on the
move), i cannot check against a semi official bin.
So my first question is: is there anyone kind enough to provide me with
a recent snapshot msvc built dll (single precision, no need for opcode)?
Then, i wonder what kind of system would allow me to have reproduceable
behaviour between compilers & compile options (while still being large
enough to benchmark in a useful way). Obviously stacks of boxes that
collapse hitting each other isn't what i'm looking for :)
Maybe tons of semi isolated couple of geoms? Any idea?
Regards,
tbp.
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