[ODE] Trimesh collision: not all triangles are colliding

Jon Watte hplus-ode at mindcontrol.org
Tue Jan 13 09:31:59 MST 2004


> some triangles in the mesh collide but most don't! 

Note that the build geometry function takes number of INDICES, not number of triangles.

You could step into the trimesh collider as it's building its representation, and as you're testing against it, to see what's going wrong. Pay careful attention to the bounding boxes of each node, compared to what they're supposed to do.

Cheers,

			/ h+




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