[ODE] ODE GUI Editor #2...
Steve Baker
sjbaker1 at airmail.net
Fri Feb 27 12:49:23 MST 2004
Megan Fox wrote:
> I'm unclear why you wouldn't save out hierarchies on a per-object basis,
> removing the need for quirky ID conversion methods?
ODE objects are not necessarily a pure hierarchy.
You might have a car suspension with a strut connected to the body and to the wheel,
and also a shock absorber connected to the body and to the wheel. This cannot
be represented in a pure topdown tree.
Hence, I think we'll generally need to give objects some kind of name or
identifier in order that objects can refer back to other objects that they
aren't strictly 'part of'.
---------------------------- Steve Baker -------------------------
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