[ODE] ODE GUI Editor #2...

Jon Watte hplus-ode at mindcontrol.org
Fri Feb 27 09:54:55 MST 2004


> Not anything more than a pointer "IDs", which are useless for any persistency.

That's not necessarily true. You can store an array of what all the pointers are on save, and then, on load, use this as a look-up table from "old value" to "new value". Just make sure you patch up each struct you load exactly once :-)

However, this means that the "ID" changes each time you load a file; i e it's useful for inhale/exhale of cross references, but it's not persistent.

Cheers,

			/ h+




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