[ODE] ODE GUI Editor #2...

Jani Laakso jani.laakso at itmill.com
Thu Feb 26 09:13:22 MST 2004


Martin C. Martin wrote:
> For once I agree with Jon Watte.  For my ODE simulation, I wrote out the 
>  state of the simulation at every tick.  The position & rotation of 
> every body, as well as a bunch of stuff about what the AI was thinking. 
>  I did it in XML, as a way to explore the format.  The files ended up 
> being a couple gigabytes.  After a couple runs, my name started 
> appearing in the "top disk users" report.  At least they compressed down 
> pretty well.

Here's an example of where I'd not use XML, storing every frame of some 
simulation can contain lot's of data. Also there's no point of declaring 
the structures again and again (like in XML). Recording a complete 
"film" is something that needs to be done without XML. However, I'd say 
this is more of a developer's application specific requirement that 
needs developer's own coding in any case.

And yes, XMl is extremely fluffy (as gzip states :) so it does not offer 
an answer to this specific need.

-- 
Jani Laakso / IT Mill Ltd | Tel. +358 40 5898086 | http://www.itmill.com


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