[ODE] ODE GUI Editor #2...
William Denniss
lists at omegadelta.net
Thu Feb 26 14:16:18 MST 2004
On Thu, 2004-02-26 at 12:36, Martin C. Martin wrote:
> For once I agree with Jon Watte. For my ODE simulation, I wrote out the
> state of the simulation at every tick. The position & rotation of
> every body, as well as a bunch of stuff about what the AI was thinking.
> I did it in XML, as a way to explore the format. The files ended up
> being a couple gigabytes. After a couple runs, my name started
> appearing in the "top disk users" report. At least they compressed down
> pretty well.
Just to make sure we're all on the same page - there's no need to remove
the binary support, I was only suggesting the addition of some
text-based export utility. As someone mentioned before it is easy to
compress text files to a fraction of their size, but I am not trying to
start an XML/Text vs binary debate - I'm saying it would be good to have
both!
Cheers,
Will.
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