[ODE] re: trimesh woes

Ian McMeans imcmeans at telus.net
Fri Aug 20 23:37:44 MST 2004


I think what caused the problem was that I had maxContacts set to 6, 
which worked fine for all the other things I've worked on, but doesn't 
work well for trimeshes when so many vertices were in contact with the 
box (which could never happen with the test mesh, which only had 4 verts).

Ian McMeans


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