[ODE] Memory fault with too many simultaneous collisions?

Adam D. Moss adam at gimp.org
Mon Apr 12 19:00:45 MST 2004


Sounds like the FAQ-y stack overflow.

Megan Fox wrote:
> Is there by any chance any particular known bug in ODE that would cause a
> memory fault when the simultaneous collision count spikes?  The only real
> way I can reproduce it is to spawn 7 stacks of 3 blocks apiece roughly 3-4
> times over at the same location (with each stack being within 0.4 or so of
> the next in a straight line), making it a rare crash at best, but I want to
> verify this isn't a bug in my own code indicative of improper ODE usage
> (that's going to come back and bite me later on).

-- 
Adam D. Moss   . ,,^^   adam at gimp.org   http://www.foxbox.org/   co:3


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