[ODE] Memory fault with too many simultaneous collisions?
Adam D. Moss
adam at gimp.org
Mon Apr 12 19:00:45 MST 2004
Sounds like the FAQ-y stack overflow.
Megan Fox wrote:
> Is there by any chance any particular known bug in ODE that would cause a
> memory fault when the simultaneous collision count spikes? The only real
> way I can reproduce it is to spawn 7 stacks of 3 blocks apiece roughly 3-4
> times over at the same location (with each stack being within 0.4 or so of
> the next in a straight line), making it a rare crash at best, but I want to
> verify this isn't a bug in my own code indicative of improper ODE usage
> (that's going to come back and bite me later on).
--
Adam D. Moss . ,,^^ adam at gimp.org http://www.foxbox.org/ co:3
More information about the ODE
mailing list