[ODE] No tutorials? Really?

Steve Baker sjbaker1 at airmail.net
Fri Oct 10 20:14:22 MST 2003


Shaul Kedem wrote:
> With respect, Having a tutorial is just another
> convenient way relaying an idea. Would you ask why
> there are so many examples in a IP masquerading HOWTO?
> Would you query the reasoning behind opengl tutorials?
> Why would ODE be any different? because it relates to
> a mathematical foundation most people can't even
> understand?

I don't think it's a matter of anyone opposing the idea
of having tutorials - it's more a matter of nobody wanting
to write them in the first place.

ODE is an OpenSource library.  Unless someone contributes
tutorials, there won't be any tutorials.

It's very hard to get people to contribute tutorials
because everyone who understands enough to write a
tutorial is a person who doesn't NEED a tutorial.

Bugs get fixed because they inconvenience someone
enough that they fix it - then contributing the fix
is a no-brainer.  New features get added in the same
way - someone needs something - so they write it and
contribute it.

Even example programs tend to come about because someone
wrote a little program while learning ODE or debugging
it - and contributing that program is no additional effort
to them.

But tutorials are just hard to provide.   There is nobody
out there with a simultaneous need - and the ability to
fulfil that need.

---------------------------- Steve Baker -------------------------
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