[ODE] Simulating a semi truck.......
djarcas at hotmail.com
Wed Nov 12 08:34:47 MST 2003
I'm thinking that 18 actual physics wheels and associated suspension would
be kinda expensive - you only really need 6, and the rest could be graphics
----- Original Message -----
From: "Ed Jones" <ed.jones at oracle.com>
To: "Sandeep KL" <dreamtheater39 at msn.com>
Cc: <ode at q12.org>
Sent: Tuesday, November 11, 2003 4:20 PM
Subject: Re: [ODE] Simulating a semi truck.......
> Here's what I did;
> Take the ubiquitous buggy example.
> Give it an extra steering wheel at the front, very few semi-trucks are
> Create another buggy without any front wheels.
> Attach the second buggy to the first, probably with a ball-joint.
> Make sure any 'power' just goes to the back wheels of the first buggy.
> Spookily enough, there's kind of an example of this here;
> The cyan buggy is the 'tractor' and the magenta one's the 'trailer',
> they are connected together, but you can't really see that in the
> The yellow block is a ramp to drive over for added 'excitement'.
> I've got a better example of this somewhere with a proper textured 3d
> truck and trailer, as well as decent collision proxies and extra wheels,
> so it's a proper 18-wheeler.
> I'll try and dig it out if you like?
> Hope that's useful.
> Sandeep KL wrote:
> > Hi,
> > I am trying to implement a semi truck........using ode......how do i
> > go about doing so?
> > it looks something like this........
> > ___ ______________
> > _/ |__| |
> > |____ | |_____________|
> > O O O
> > How do i go about assembling this in ODE???
> > Thanks in advance,
> > Sandeep
> > _________________________________________________________________
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