Re[2]: [ODE] Bug in dCylinder contrib

slipch slipch <slipch at gsc-game.kiev.ua>
Wed Mar 19 05:41:29 2003


Hello Russ,

Wednesday, March 19, 2003, 7:24:55 AM, you wrote:


>> Hi every body,
>> I've found a lite bug in dCylinder contrib!
>> When colliding with aplane, the contact points where generated has if
>> the length was multplied by 2. The only thing needed to crrect this is
>> to devide lhz by 2 :

RS> i applied your fix to dCylinder.cpp (thanks), but i am not able to test
RS> it. konstantin? anyone?

RS> russ.


Sorry for I missed Eric's  message.
He is right.
I introduced the bug when created a version for new ODE collision.
Now it is tested - ok.
-- 
Best regards,
 Konstantin Slipchenko                            mailto:slipch@gsc-game.kiev.ua