> Hi every body, > I've found a lite bug in dCylinder contrib! > When colliding with aplane, the contact points where generated has if > the length was multplied by 2. The only thing needed to crrect this is > to devide lhz by 2 : i applied your fix to dCylinder.cpp (thanks), but i am not able to test it. konstantin? anyone? russ. -- Russell Smith http://www.q12.org