[ODE] Moving body getting stuck along a wall...
Adam D. Moss
aspirin at ntlworld.com
Fri Jun 6 11:59:01 2003
Brian Bell wrote:
> Still though, there are plenty of times where the ball will get stuck on a
> wall when it seems like there's no reason for it to. Am I doing something
> horrendously wrong? The simulation seems to work fine otherwise. Is there
> any way to guarantee that there will ALWAYS be a bounce?
Are you setting the contact points' friction to a very low value?
(Indeed, since ODE doesn't simulate rolling friction, using
a mu of zero is probably appropriate, letting just the bounces
take energy out of a body.)
--Adam
--
Adam D. Moss . ,,^^ adam@gimp.org http://www.foxbox.org/ co:3
"Responsible parents don't raise kids in West Virginia."