[ODE] Moving body getting stuck along a wall...
Brian Bell
bbell at legitimatefront.com
Fri Jun 6 11:39:02 2003
Hi guys,
I'm new to ODE, but we've just started using it in a foosball game. I'm
having a problem where my foosball ball gets stuck along the walls
sometimes, and I'm not sure why...
I'm modeling the foosball arena as 5 planes, representing the 4 walls of the
table and the floor. The ball is obviously a sphere.
I'm building my collision joints so as to make them very bouncy (to simulate
foosball), I have have bounce_vel set very, very low. I've also tried
setting soft_cfm to a very small value with it enabled, and with it
disabled.
Still though, there are plenty of times where the ball will get stuck on a
wall when it seems like there's no reason for it to. Am I doing something
horrendously wrong? The simulation seems to work fine otherwise. Is there
any way to guarantee that there will ALWAYS be a bounce?
Thanks in advance,
Brian