[ODE] the rotation matrix?

Michael Powers popomatix at yahoo.com
Tue Jan 7 04:35:02 2003


another newbie question (and showing how little i know
about 3D matrix math - eek) - i am integrating with my
3d engine which gives me calls to rotate an object
based on radians in the x,y,z directions - so how do i
take ODEs getrotation matrix and figure out how many
radians the object is turning in each direction?

thanks
michael

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