[ODE] access violation with dContactBounce?
Michael Powers
popomatix at yahoo.com
Tue Jan 7 03:43:02 2003
in my nearCallback, if i use the contact settings
inside the boxstack example i get an access violation
- but if i use some code i took from the buggy demo it
doesn't - i tried 4 and 6 contacts
here is the one that makes the violation:
contact[i].surface.mode = dContactBounce |
dContactSoftCFM;
contact[i].surface.mu = dInfinity;
contact[i].surface.mu2 = 0;
contact[i].surface.bounce = 0.1;
contact[i].surface.bounce_vel = 0.1;
contact[i].surface.soft_cfm = 0.01;
here is the one that does not:
contact[i].surface.mode = dContactApprox1_1 |
dContactApprox1_2;
contact[i].surface.mu = 250;
contact[i].surface.mu2 = 0;
contact[i].surface.bounce = 0.3;
contact[i].surface.bounce_vel = 0.05;
according to my trace the violation is happening
inside dMessage inside of dSolveLCP
i am using the latest CVS
thanks for any insight - i have boxes mostly working
inside my application - i just figures that using
Bounce would be faster than the contactapprox (is it?)
michael
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