[ODE] Collider under linux

Erwin de Vries erwin at vo.com
Mon Jan 6 10:49:02 2003


> > I need a collider for general meshes (not only spheres and box)
>
> ODE's "tri-collider" will do mesh VS sphere or mesh VS box, not mesh VS
mesh
> which is an order of magnitude more difficult.
>
> That beeing said, there's hope :
> www.codercorner.com/MeshMesh.zip

That looks cool Pierre! Could you share a little info on how it works and
how fast it is? Does it compute contacts like ODE requires, or does it use
some other methods?

Erwin