[ODE] Newbie question - bodies interpenetrating
Martin C. Martin
martin at metahuman.org
Wed Aug 27 11:04:02 2003
Basically, it's done on a case-by-case basis, because it depends on the
details of the geometries. Sphere-sphere and sphere-plane are easy;
box-box is hard. If you're interested in the algorithm for a particular
case, look at the source code that covers it.
- Martin
Alexandre Tolmos wrote:
>
> Hi all,
>
> I'm relatively new to ODE and just started studying it.
>
> I would like to know, in the case where two primitives (let's say two
> boxes) intersect, how are contact points and impulse forces computed.
> When I say "intersect", I mean penetrating, not touching.
>
> I found no explanation in the HTML doc.
>
> Thanks.
>
> Cheerz,
> Alex
>
> ------------------------------------------------------------------------
> -
> Alexandre Tolmos
> E-mail: ktulu@free.fr
> ICQ: 92964905
> ------------------------------------------------------------------------
> -
> "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn."
> ------------------------------------------------------------------------
> -
>
> _______________________________________________
> ODE mailing list
> ODE@q12.org
> http://q12.org/mailman/listinfo/ode