[ODE] (un)official linux tri-collider?

Pipo Inzaghi pipouib at yahoo.com
Mon Apr 14 19:05:02 2003


--- Stephan Heigl <steve@eisscholle.de> wrote:
> Pipo Inzaghi wrote:
> 
> >iīm searching a linux port of tri-collider without
> big
> >hacks (i canīt compile the posted solutions). it
> >exists?
> >The alternative can be 'squares' with the box geom,
> >but with four points for the square i canīt set the
> >rotation matrix correctly for 3D.
> >
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> 
> Hi, this worked for me with minor corrections for
> gcc3.2.
> http://homepages.paradise.net.nz/henryj/code/
> 
> You might have to enable -DODE_OLD_COLLISION, i
> don't remember anymore.
> 
> cheers,
> Stephan
> 

finally i can see test_trilist in action :)
thanks
Juanma

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