Re[2]: [ODE] always diabled body
slipch
slipch <slipch at gsc-game.kiev.ua>
Wed Oct 9 04:32:02 2002
Hello Benny,
Wednesday, October 9, 2002, 2:49:29 PM, you wrote:
>>
>>>> Can I create a Body which do not ever be enabled, even when
>>>> connected to an enabled body by a Joint.
>>>>
>>>
>>
>> EdV> What is the purpose of that body then?
>>
>> EdV> Erwin
>>
>> I want to hook enabled body to some point and drag it during
>> simulation simply setting the point position.
>>
BK> You can give your body a very large mass and disable gravity on it. Then
BK> it will move very little on it's own, and you can move it around with
BK> dBodySetPos()
Works perfect. Thank you very much.
--
Best regards,
slipch mailto:slipch@gsc-game.kiev.ua