Re[2]: [ODE] always diabled body

slipch slipch <slipch at gsc-game.kiev.ua>
Wed Oct 9 04:32:02 2002


Hello Benny,

Wednesday, October 9, 2002, 2:49:29 PM, you wrote:

>> 
>>>>  Can I create a Body which do not ever be enabled, even when
>>>>  connected to an enabled body by a Joint.
>>>>
>>>
>> 
>> EdV> What is the purpose of that body then?
>> 
>> EdV> Erwin
>> 
>>  I want to  hook enabled body to some point and drag it during
>>  simulation simply setting the point position.
>> 

BK> You can give your body a very large mass and disable gravity on it. Then 
BK> it will move very little on it's own, and you can move it around with 
BK> dBodySetPos()

Works perfect. Thank you very much.

-- 
Best regards,
 slipch                            mailto:slipch@gsc-game.kiev.ua