[ODE] AMotor query
Mark Williams
mark at image-engine.com
Tue Oct 30 10:39:58 MST 2007
Hi, I have an AMotor set up in 3-axis user mode with axes (1,0,0)
(0,1,0) (0,0,1) locked to the global frame. On all 3 axes, FMax is set
to dInfinity, Vel is set to zero, and ERP is set to 1.0. This motor is
then connected between a body and the static world. If I add any contact
joints to the body, then I see a torque being applied and the body gains
angular velocity. I was under the impression that motors 'look ahead'
and so with the parameters I have set it should be almost impossible to
rotate the body. Am I misunderstanding how motors are implemented?
Cheers,
Mark
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