[ODE] building 64bit ODE?
Krystian Ligenza
kxxl at poczta.onet.pl
Fri Oct 19 09:14:17 MST 2007
Tanguy Fautre pisze:
> Tanguy Fautre wrote:
>> Krystian Ligenza wrote:
>>> Tanguy Fautre pisze:
>>>> Krystian Ligenza wrote:
>>>>> I have tried to build a 64bit version of ODE, but get lots of
>>>>> errors from opcode:
>>>>> error C4235: nonstandard extension used : '__asm' keyword not
>>>>> supported on this architecture \opcode\Ice\IceFPU.h 47
>>
>> Ok, I've looked at the IceFPU.h file. Here is the faulty part:
>>
>> [...]
>
> I was a bit too quick to think it was the only inline assembly in this
> file... There are tons of it. :-(
>
>
> I guess that an easy (and probably good) solution would be to remove
> the Visual C++ versions (i.e. ifdef _MSC_VER) of all these functions.
> Unless someone can come up with a good reason why we should keep them
> ? Cause to me it looks like old and now-worthless optimizations (e.g.
> most x64 compilers use SSE to handle floating points instead of the
> FPU), and this is probably not worth the troubles anymore.
>
>
> Otherwise, another solution (but that I don't agree with) could be to
> replace in this file all the:
>
> #ifdef _MSC_VER
>
> with
>
> #if defined _MSC_VER && ! defined WIN64
thank you for investigating this. Don't know how big optimization it
does for 32bits, so I'm waiting for others opinion.
Cheers,
Krystian
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