[ODE] Quadtree space and dSpaceCollide2
Christian Muschick
christian.muschick at gmail.com
Sat Nov 17 04:37:46 MST 2007
Hi!
> p.s. sorry if I come across badly in this message (and doubly so
> because I've completely skipped talking about your actual problem)
Not at all. I've been following this list for quite some time now and
know about those problems. But I confess I was a bit angry, as a simple
assertion, inserted at the time the problem was first raised, would have
saved me more time than I now required to write a fix.
> I wish you luck and hope you can fix this ancient space collision bug.
I appended a patch that hopefully fixes this issue. I didn't yet
extensively test it and will do so over the next days. Please tell me
what you think about it. Only sequential iteration is implemented for
the time being.
I had to modify geom iteration in dSpaceCollide2 to use the
getGeom()-mechanism, I hope this is ok?
> (and write a cylinder / cylinder collider too ;-) )
Maybe next time...
regards
chris
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