[ODE] porting ODE to the 360
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Sun Jan 21 10:51:16 MST 2007
Are you targeting the official Xbox XDK, or an unofficial homebrew SDK,
or the XNA framework?
XNA will have a hard time with ODE, as it's pure CLR only (managed C++
generates "dirty" binaries and won't work).
Cheers,
/ h+
Mike Wuetherick wrote:
> Quick question - has anyone ported ODE to the Xbox 360? Just curious if
> there has been any work done in this direction that might save us some
> time ;}
>
> Any tips or ideas of what we might run into is also welcome ;}
>
> Cheers
> Mike W
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