[ODE] porting ODE to the 360

Jon Watte (ODE) hplus-ode at mindcontrol.org
Sun Jan 21 10:51:16 MST 2007


Are you targeting the official Xbox XDK, or an unofficial homebrew SDK, 
or the XNA framework?

XNA will have a hard time with ODE, as it's pure CLR only (managed C++ 
generates "dirty" binaries and won't work).

Cheers,

             / h+


Mike Wuetherick wrote:
> Quick question - has anyone ported ODE to the Xbox 360?  Just curious if 
> there has been any work done in this direction that might save us some 
> time ;}
>
> Any tips or ideas of what we might run into is also welcome ;}
>
> Cheers
> Mike W
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