[ODE] Is it possible to make a body non-movable?
kwizatz at aeongames.com
Sat Sep 30 11:06:03 MST 2006
Creating a Geom and not assigning a body to it will have the effect of a
static object in the scene that other objects
can collide with, is that what you need or is there something I am missing?
Jean-Sebastien Guay wrote:
>> I think now only of a fixed joint between ... hm... but the map is just
>> a geom, I can't create a joint between map and object, i.e., between
>> geom and body. A body must be created for an object in order to interact
>> with a "gravity gun". And the map certainly needs no body, only geom.
> Doesn't body 0 represent the "static environment"? In that case, a joint between
> your body and body 0 should make the object immoveable, with the right joint
> parameters... (not sure, never tried)
> Hope this helps,
> Jean-Sebastien Guay jean-sebastien.guay at polymtl.ca
> ODE mailing list
> ODE at q12.org
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