[ODE] Collision: Ray Vs Trimesh
Anderegg, Bradley (Brad) (CIV)
bgandere at nps.edu
Thu Sep 14 15:24:41 MST 2006
Howdy,
I am making a typical FPS motion model and I am using a ray for
determining my height. For some reason, if the ray is long enough it
will pickup geometry below me (if I am in a two story building, or
overhanging porch) and not the geometry directly below me. Are there
any known bugs with this, or are there caveats when using a ray with a
trimesh?
Brad
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