[ODE] ODE and OPCODE
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Sat Sep 2 15:42:17 MST 2006
I believe it uses pre-compiled headers.
However, if you build ODE as a DLL, you will still get source-level
debugging, as long as the PDB file is accessible to the debugger
(assuming you're on Windows). In fact, DLL building is often better than
static inclusion, because you can edit-and-continue a DLL, but not a
"regular" library.
Cheers,
/ h+
Wesley Smith wrote:
> Hi,
> I've been using ODE for some time now and am just starting to use
> OPCODE. I'm building a framework on OSX that uses ODE w/ OPCODE as
> part of a larger project. I want to be able to do source level
> debugging, so I'm including the source files directly into the project
> as opposed to including a pre-built library.
>
> In doing this, I'm running into trouble trying to get OPCODE to
> compile. In OPC_Common.h, I'm getting 'Point' has not been declared
> errors. In looking at the file, it's pretty clear that Point isn't
> defined in there and there are no other include files that it would be
> defined in. However, when I run ./configure and make from the command
> line, it has no problem building. I wasn't able to decipher the build
> commands that the makefile spit out, so I'm wondering if someone has
> any insight here. How does OPC_Common.h get a definition of Point
> when it's build from the command line?
>
> thanks,
> wes
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