[ODE] Plane-Cylinder collision: not good in 0.7, worse in SVN :(
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Sat Oct 28 10:05:21 MST 2006
Typically, you'll generate three contacts:
- one for the deepest point
- one for each of the sides where it exits the plane
Cheers,
/ h+
Christoph Beyer wrote:
> Hi!
>
> I'm just working on a new cylinder/plane-collider,
> the current collider looks a little bit too complicated ( or I don't
> understand it).
> I hope the new collider will solve the problems with
> cylinder/plane-collision.
>
> It will be finished in a few days...
> I'm not skilled in using svn, so i will post the code in the
> mailing-list, if it is finished.
>
> what count of contacts should a collider generate, if the cylinder
> stands with his face on the plane?
> for examle 3, 4 or even 8 for more stability?
>
> bye
>
> chris
>
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