[ODE] creating bodies, joints and geoms with 'null' world/space arguments
rod kay
rodkay at dodo.com.au
Tue Oct 17 21:44:11 MST 2006
Hi,
I've modified ODE latest svn code to allow bodies, joints and geoms to be
created with null (0) arguments. There are 3 new functions: dBodySetWorld,
dJointSetWorld and dGeomSetSpace, which allow these parameters to be set or
changed.
The idea is to allow creation of these objects, without any knowledge of
a 'world' or 'space' to which they might belong. Once so created, other
object parameters can be set up, or manipulated, before the object is added
to a world or space. In general, the changes should allow a little more
flexibility in where/when the creation/set up of objects may take place.
I've tested the changes with my own code, and they seem to work alright,
although they could probably be made a little more robust.
The changes have been useful to my project, and I was wondering if they
might be useful for others ?
regards,
Rod.
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