[ODE] very close contact points
gl
gl at ntlworld.com
Fri Oct 6 15:15:27 MST 2006
> You may get jitter, you may get stability/explosion problems, and it
> will have a bit of performance impact (because you do more work than >
> necessary).
Speaking of contact filtering, a while ago Russ was asking for donations to
work on exactly that. I guess he never got many donations (though a little
one from me) because I never heard anything else about it?
Does anybody have a system they'd be willing to contribute?
--
gl
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