[ODE] Simple Ball-Interaction

Thomas Beer lists at thomasbeer.net
Wed May 31 01:19:58 MST 2006


Hi,
I'm trying to let the user move a geo/body to hit balls.
I tried using only geos and move those. But I don't get collision
response from that (the nearCallback receives collisions though).

I googled around and found things mentioning "inverse dynamics" and
extensions of the contact joint were needed?

Is there any *QUICK* solution for such a simple case? It's just
user-driven boxes that should hit balls...

Thanks!
Thomas


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