[ODE] Soccer Ball Physics

Gustavo Boni gustavo.boni at gmail.com
Wed May 24 16:58:56 MST 2006


Thanks to reply Olex. =)

Actually, what i want to achieve is just a ball simulation with collision
with the players. However, kicking this ball this should bounce on the field
as the power of my kick. Basically is this. Will ODEprovide me this basic
behavior?

Thanks,

Gustavo

On 5/24/06, Olex <mr.olexander at gmail.com> wrote:
>
> It seriously depends on how you want to use physics for your soccer
> game. Your game can range from 100% real simulation of ragdolls
> kicking the ball to nothing but a simply ball simulation with
> collision with players and a few more things on a soccer field.
>
> If all you are looking for is a ball behavior, then no physics engine,
> including ODE, will provide you complete set of pre-built behavior for
> the soccer ball, which has quite a bit of complexity in its motion:
> all those spins and air friction, possibly wet surfaces, etc. are not
> ready for use out of the box, though they can be implemented with a
> bit of effort and time.
>
> I can't suggest anything without more specific details and what
> behavior you are looking to simulate.
>
> On 5/24/06, Gustavo Boni <gustavo.boni at gmail.com> wrote:
> > Hi all,
> >
> >  I'm developing a soccer game with Torque Game Engine, and i'm searching
> for
> > physics system that could be integrated with the engine to realistic
> > simulate the ball's behavior.
> >  So, i'm posting this thread to ask for you: ODE could offer me a
> realistic
> > soccer ball's behavior?
> >  If yes, have you heard about someone wich has integrated ODE with
> Torque?
> >  And, if not, what physics system could give me this?
> >
> >  Thanks in Advanced
> >
> >  Gustavo
> >
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> >
> >
> >
>
>
> --
> Oleksandr Lozitskiy
>
> "A really great talent finds its happiness in execution." by Johann
> Wolfgang von Goethe
>
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