[ODE] trouble compiling from SVN on Debian Sid (unstable)
Rodrigo Hernandez
kwizatz at aeongames.com
Thu May 11 20:31:52 MST 2006
Done, if anyone has problems (which I doubt because AC_PATH_X should
take care of everything) with configure finding X header and library paths,
I am sure they'll let us know :).
Thanks for your help.
Cheers!
Terry L. Triplett wrote:
> Commenting lines 305-311 of configure.in <http://configure.in> works.
> (Note this just refers to the build - haven't checked to see if
> everything runs properly.)
>
> On 5/11/06, *Rodrigo Hernandez* <kwizatz at aeongames.com
> <mailto:kwizatz at aeongames.com>> wrote:
>
>
> Ok, before I remove the tests (I think they're no longer needed since
> there is now a native OSX drawstuff implementation), lets make
> 100% sure
> thats what causes the problem.
> Did you try removing the lines from 954 and then compiling? let me
> know,
> if you did and it worked, I'll just remove them from the trunk as
> well.
>
>
> Terry L. Triplett wrote:
>
> > Ugh. I was hoping this would do it. Revision 954 dies with the
> same
> > error as previous. I'm reaching the end of the evening
> > family/household time and can look a little harder once I'm allowed
> > back on the PC.
> >
> > On 5/11/06, *Rodrigo Hernandez* <kwizatz at aeongames.com
> <mailto:kwizatz at aeongames.com>
> > <mailto:kwizatz at aeongames.com <mailto:kwizatz at aeongames.com>>>
> wrote:
> >
> >
> > Ok, I didnt remove the lines yet, but rearanged the test in
> order for
> > those to be added only if they have something in them,
> > please try and see if it works now, I tested on FC5 and it
> > compiled fine.
> >
> > Terry L. Triplett wrote:
> >
> > > Yes.
> > >
> > > On 5/11/06, *Rodrigo Hernandez* < kwizatz at aeongames.com
> <mailto:kwizatz at aeongames.com>
> > <mailto:kwizatz at aeongames.com <mailto:kwizatz at aeongames.com>>
> > > <mailto: kwizatz at aeongames.com
> <mailto:kwizatz at aeongames.com> <mailto:kwizatz at aeongames.com
> <mailto:kwizatz at aeongames.com>>>>
> > wrote:
> > >
> > >
> > > Ah, yes, I added that code based on the OpenGL
> detection script
> > > that was
> > > submited, in theory, x_includes and x_libraries
> > > would be set by the X detecting snippet, but for some
> > reason, they
> > > don't
> > > get set, however, X is detected properly.
> > >
> > > Does latest SVN trunk compile when you remove those lines?
> > >
> > > Terry L. Triplett wrote:
> > >
> > > > I've been doing some test compiles against various SVN
> > revisions and
> > > > have narrowed down this problem to the changes made to
> > > configure.in <http://configure.in>
> <http://configure.in> <http://configure.in>
> > > > < http://configure.in> in revision 942. Revision 941
> > builds fine,
> > > > revision 942 doesn't.
> > > >
> > > > I'm still going through the various files (eg.
> config.log
> > etc.) to
> > > > understand exactly what changed, but the likely culprit
> > seems to be
> > > > following bit of code:
> > > >
> > > > dnl Add X include and lib paths
> > > > if test "X$no_x" != "Xyes"; then
> > > > CXXFLAGS="$CXXFLAGS -I${x_includes}"
> > > > CFLAGS="$CFLAGS -I${x_includes}"
> > > > LDFLAGS="$LDFLAGS -L${x_libraries}"
> > > > fi
> > > >
> > > > If I comment out this if block, everything compiles as
> > before.
> > > >
> > >
> >
> >------------------------------------------------------------------------
> > > >
> > > >_______________________________________________
> > > >ODE mailing list
> > > >ODE at q12.org <mailto:ODE at q12.org> <mailto:ODE at q12.org
> <mailto:ODE at q12.org>> <mailto:ODE at q12.org <mailto:ODE at q12.org>
> > <mailto:ODE at q12.org <mailto:ODE at q12.org>>>
> > > >http://q12.org/mailman/listinfo/ode
> > > >
> > > >
> > >
> > >
> >
> >
>
>
More information about the ODE
mailing list